MATCHUPS

Pick any two fighters and compare attributes, records, and stylistic edges.

Fighter A
Fighter B
Jared Franek
110-30-0
Wrestling · 157 lbs
Pressure Grappler
VS
Aaron Brooks
"God-Sent"
89-3-0
Wrestling · 86 kg (Freestyle) / 197 lbs (Folkstyle)
Pressure Grappler
ConfidenceData signal: 100%
Franek 47%53% Brooks

FightBlueprint Matchup Analysis

Striking EdgeEven

Statistically even — pace and game-plan decide it.

Wrestling EdgeEven

Statistically even — pace and game-plan decide it.

Grappling EdgeBrooks

If it hits the mat, Brooks is the more dangerous grappler.

Pace EdgeEven

Statistically even — pace and game-plan decide it.

Cardio EdgeBrooks

Brooks should be the fresher fighter late.

Fight IQ EdgeEven

Statistically even — pace and game-plan decide it.

Keys to Victory · Franek

  • Trust the basics — jab, level change, hand-fighting. Whoever blinks first loses.

Keys to Victory · Brooks

  • Push pace through round two — break their gas tank.

Danger Zones

Avoid · Franek
  • Reactive shots after committed strikes — keep hands honest.
  • Scrambles after the takedown — never give up the back.
  • Championship rounds — they get stronger, you fade.
  • Single-shot headhunting — they walk through power.
Avoid · Brooks
  • Reactive shots after committed strikes — keep hands honest.
  • Scrambles after the takedown — never give up the back.
  • Single-shot headhunting — they walk through power.
  • Mid-round adjustments — patterns get punished by round 2.

Camp Priorities

Drill list for fight week
Camp · Franek
  1. 1Sprawl + cage-wall scramble drills, daily.
  2. 2Two-a-days through fight week — match their tank.
  3. 3Posture and frame work off bottom; no submission flow rolls.
Camp · Brooks
  1. 1Sprawl + cage-wall scramble drills, daily.
  2. 2Two-a-days through fight week — match their tank.
  3. 3Posture and frame work off bottom; no submission flow rolls.
0
Striking
0
92
Grappling
98
95
Wrestling
99
88
Cardio
95
85
Chin
90
94
Fight IQ
97
Jared Franek
active
Aaron Brooks
active

Matchup Read

Statistically even matchup — pace and game-planning will decide it.