MATCHUPS

Pick any two fighters and compare attributes, records, and stylistic edges.

Fighter A
Fighter B
Wyatt Hendrickson
30-0-0
Wrestling · Heavyweight
Pressure Grappler
VS
Aaron Brooks
"God-Sent"
89-3-0
Wrestling · 86 kg (Freestyle) / 197 lbs (Folkstyle)
Pressure Grappler
ConfidenceData signal: 100%
Hendrickson 45%55% Brooks

FightBlueprint Matchup Analysis

Striking EdgeEven

Statistically even — pace and game-plan decide it.

Wrestling EdgeEven

Statistically even — pace and game-plan decide it.

Grappling EdgeEven

Statistically even — pace and game-plan decide it.

Pace EdgeEven

Statistically even — pace and game-plan decide it.

Cardio EdgeBrooks

Brooks should be the fresher fighter late.

Fight IQ EdgeBrooks

Brooks reads adjustments faster between rounds.

Keys to Victory · Hendrickson

  • Trust the basics — jab, level change, hand-fighting. Whoever blinks first loses.

Keys to Victory · Brooks

  • Trust the basics — jab, level change, hand-fighting. Whoever blinks first loses.

Danger Zones

Avoid · Hendrickson
  • Reactive shots after committed strikes — keep hands honest.
  • Scrambles after the takedown — never give up the back.
  • Single-shot headhunting — they walk through power.
  • Mid-round adjustments — patterns get punished by round 2.
Avoid · Brooks
  • Reactive shots after committed strikes — keep hands honest.
  • Scrambles after the takedown — never give up the back.
  • Mid-round adjustments — patterns get punished by round 2.

Camp Priorities

Drill list for fight week
Camp · Hendrickson
  1. 1Sprawl + cage-wall scramble drills, daily.
  2. 2Two-a-days through fight week — match their tank.
  3. 3Posture and frame work off bottom; no submission flow rolls.
Camp · Brooks
  1. 1Sprawl + cage-wall scramble drills, daily.
  2. 2Two-a-days through fight week — match their tank.
  3. 3Posture and frame work off bottom; no submission flow rolls.
0
Striking
0
95
Grappling
98
98
Wrestling
99
90
Cardio
95
0
Chin
90
92
Fight IQ
97
Wyatt Hendrickson
active
Aaron Brooks
active

Matchup Read

Statistically even matchup — pace and game-planning will decide it.